DARKLINE
You've received a letter from an old friend. He sounded scared and begged you to come to your hometown. You wrote a response and never sent it because you wanted to forget.
But now you're standing on the old hill, overlooking the familiar streets, contemplating.
Welcome back. You're home.
Status | Released |
Platforms | HTML5, Windows, macOS, Linux |
Rating | Rated 4.8 out of 5 stars (32 total ratings) |
Author | xk |
Genre | Survival, Interactive Fiction, Visual Novel |
Made with | Unity, Audacity |
Tags | Atmospheric, Horror, Ludum Dare 53, Mental Health, Mouse only, Psychological Horror, Surreal, Survival Horror |
Average session | About a half-hour |
Languages | English |
Inputs | Mouse |
Links | Ludum Dare |
Comments
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Finally, a game has arrived that allows me to fulfill my childhood dream - to become a courier in my dreams! Every night, I run through narrow dark alleys, delivering packages, and fear that I'll be caught by the nightmarish boss - the Dude, who tries to pull me out of my deep fantasies. But you know what? I've noticed that when I play this game, even my nightmares are afraid of me! Now I'm a courier-hero, and nothing will stop me from delivering my dream packages! It's a pity that such adventures are not available in real life.
amazing game! im wondering if there are multiple endings :0
Congratulation with the new game. Nice pixel art.
Playing "DarkLine" was an experience that transcended conventional gaming. It was a hauntingly beautiful journey that compelled me to face the echoes of my character's past and the entanglement of their emotions.
The narrative is impeccably written, brimming with nostalgia and tinged with a sense of dread that pervades every scene. It masterfully creates an atmosphere of apprehension and intrigue, pulling you into the character's emotional journey as they're drawn back into a world they once wished to forget.
The game's visuals were truly a sight to behold. The familiar streets, the old hill, the houses, each location is rendered with painstaking detail that made the setting come alive. The melancholic beauty of the hometown is juxtaposed with the chilling sense of impending doom, and this dichotomy is a testament to the game's powerful visual storytelling.
The gameplay is brilliantly designed, balancing exploration and puzzle-solving with narrative progression in a way that keeps the pacing tight. It's not just about discovering the secrets of the town and unravelling the mystery; it's about uncovering fragments of your character's past and understanding their fears, regrets, and unfinished business.
What really sets this game apart is its emotional resonance. It's more than a mystery to be solved; it's a deeply personal exploration of fear, regret, and reconciliation. It forces players to confront their character's past and the difficult emotions associated with it. It makes you contemplate, just as the character does on the old hill, overlooking the familiar streets.
I liked it. Ending got me by surprise. The mood is incredible, I love silent hill games and the homage with some of the game sounds was a tasteful touch.
love the game thank you